Bsc (Hons) In Multimedia Technology with a specialism in VR/AR | Asia Pacific University (APU)

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Bsc (Hons) In Multimedia Technology with a specialism in VR/AR


3 Years (6 Semesters)


APU, Malaysia


24 September 2019
19 November 2019

This programme is specifically designed to provide students with:

  • In depth knowledge of multimedia concepts, principles, and technologies.
  • The knowledge and skills required to work in the multimedia industry as an author, animator, or modeller
  • The specific skills required to create 3D models and animation, digital music, video, and similar creative assets

Entry Requirements:

  • A Pass in STPM with a minimum Grade C (GP 2.0) in any 2 subjects and a Credit in Additional Mathematics at SPM Level or its equivalent; or
  • *2 Passes in A-Level and a Credit in Additional Mathematics at SPM/O-Level/ IGCSE OR 2 Passes in A-Level including Mathematics and a Credit in Mathematics at O-Levels.
  • 5 Grade B’s in UEC, including Additional Mathematics; or
  • **Passed the APU Foundation programme (minimum CGPA of 2.0) with an acceptable achievement in “Further Mathematics” module and a Credit in Mathematics at SPM/O-Level/IGCSE or equivalent; or
  • **Passed the APU Foundation (minimum CGPA of 2.0) with a Credit in Additional Mathematics at SPM/O-Level/IGCSE or equivalent; or
  • **Passed the Foundation/ Matriculation from other institution, with a minimum CGPA of 2.0, with a Credit in Additional Mathematics at SPM/ O-Level/ IGCSE or equivalent; or
  • **APU Diploma (minimum CGPA of 2.5) with a Credit in Mathematics or Additional Mathematics at SPM/ O-Level/IGCSE or equivalent; or
  • ** Diploma from other institutions with minimum CGPA of 2.5 and a Credit in Additional Mathematics at SPM/O-Level/IGCSE or equivalent; or
  • Canadian Pre-University (CPU) with minimum average of 50%; or
  • Australian Matriculation (AUSMAT) with minimum average of 60%; or
  • South Australian Matriculation Certificate (SAM) with minimum of 60%; or
  • International Baccalaureate with minimum 24 marks;
  • Victorian Certificate of Education with minimum average of 50%;
  • Ontario Secondary School Diploma with minimum average of 50%; or
  • A qualification that APU accepts as equivalent to the above.

*Overseas qualification maybe accepted if Mathematics at 12th Grade/ A-Level is comparable to Additional Mathematics at SPM/O-Level. Students can be given preferential entry for Credit in ICT related subject in SPM/O-Level/IGCSE.

**Students who do not have a Credit in Additional Mathematics in SPM/ O-Level/IGCSE but have an acceptable achievement in Mathematics related subjects during the Foundation or Diploma which may be equivalent to SPM/O-Level/IGCSE Additional Mathematics, can be accepted into Degree Programmes. Students can be given preferential entry for ICT related subject in SPM/ O-Level/ IGCSE.

The qualification and entry requirements for the programmes will be determined based on the "Comparison List of Equivalency of International Qualifications with SPM (O-Levels equivalent) and STPM (A-Levels equivalent)" published by Malaysian Qualifications Agency (MQA).

Course Structure & Modules:


The foundation in the field of Multimedia Technology is built especially in Audio Visual Technology, Introduction to Graphics & Basic 3D Applications, Digital Image Production and the Web Design & Development. The Introduction to Object Oriented Programming are to introduce programming in an appropriate language is a skill needed by every IT professional. On the other hand, an exciting delivery approach of multimedia content is highlighted in the Introduction to Virtual Reality/ Augmented Reality.

Common Modules

Specialised Modules
  • Introduction to Management
  • System Analysis & Design
  • Fundamentals of Software Development
  • Mathematical Concepts for Computing
  • Introduction to VR/AR
  • Web Design and Development
  • Audio Visual Technology
  • Introduction to Graphics & Basic 3D Applications
  • Digital Image Production
  • Introduction to Object Oriented Programming

In addition to the above, all students are also required to successfully complete General Studies modules as stipulated by the Malaysian Qualification Agency, as well as fulfill credit requirements for Co-Curricular Activities.


Multimedia Applications, Interactive Content Development and other specialized modules enhance your skills in a range of techniques and components such as producing animation, 3D models and the importance of copyright. In the Digital Audio & Video which emphasizes on video editing, you are given opportunity to learn postproduction techniques in video creation. Besides, you dive in to the context of virtual reality (VR) and augmented reality (AR) with principles and technology of VR and AR used theoretically and practically in the market and projects.

Common Modules

Specialised Modules
  • Professional & Enterprise Development
  • Creativity & Innovation
  • Research Methods For Computing and
  • Multimedia Applications
  • Interactive Content Development
  • Basic 3D Computer Character Modelling
  • Digital Audio and Video
  • Design Project
  • Web Multimedia
  • Intellectual Property, Ethics & Legal Issues

Elective Modules (choose 2)

  • Principle of Creative Animation OR VR/AR Design Principles
  • Synthesiser Technology OR Advance VR Technology

INTERNSHIP (16 weeks)

Students will undertake an Internship/Industrial Training for a minimum period of 16 weeks to prepare them for a smooth transition from the classroom to the working environment.


In Multimedia Techniques for Animation, Games and Film Effects, you will learn about common techniques in visual effects that will enhance the visual appearance of your video and films. Your prior skillsets is further enhanced in Year 3. Furthermore, you are required to learn and analyse the perceptions and feedback of your users, for example, socio-economic factor, cultures and regional considerations in User Experience and Human Computer Interaction & Usability. In this year, you have an opportunity to develop the academic and practical aspects of your areas of study via a student project. Additionally, you will again equip yourself based on your area of studies such as the generation of virtual environment and superimpose of computer generated images on a user’s view of the real world.

Common Modules

Specialised and Option Modules
  • Innovation Management & New Product
  • Project Management
  • HCI and Usability
  • Advanced 3D Character Modelling and Animation
  • User Experience
  • Multimedia Scripting
  • Multimedia Techniques For Animation, Games & Film Effects
  • Investigations in Multimedia Technology
  • Multimedia Technology Project

Elective Modules (choose 2)

  • Mobile Multimedia OR Simulation, Visualisation and Virtual Reality
  • Advance Multimedia OR Stereoscopic Vision System

MQA Compulsory Subjects*

  • Ethnic Relations (M’sian Students)
  • Islamic & Asian Civilisation (M’sian Students)                                                                                              
  • Malaysian Studies (Int’l Students)
  • Malay Communication Language (Int’l Students)
  • Co-Curriculum

(*All students are required to successfully complete these modules as stipulated by the Malaysian Qualification Agency)

Career Options:

  • Visual Developer
  • Motion Graphic Designer
  • User Interface Developer (VR)
  • VR Scenario Developer
  • VR Video Engineer
  • Multimedia Designer (Video Editing)
  • Graphics and Multimedia Executive
  • Interactive Developer/ Creative Multimedia Programmer

Course Fees:

Malaysian StudentsInternational Students

Year 1: RM 27,300
Year 2: RM 28,800
Year 3: RM 29,700
Total: RM 85,800

Year 1: RM 27,600 (USD 6,900)
Year 2: RM 28,900 (USD 7,230)
Year 3: RM 29,900 (USD 7,480)

Total: RM 86,400 (USD 21,610)

* Fees stated above do not include Deposits and other Miscellaneous Fees. Please refer to Fee Guide for details.

(R/481/6/0713) (04/21) (FA0364)
All information is correct at the time of publication, but is subject to change in the interest of continuing improvement.