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APU-DMU DUAL DEGREE PROGRAMME |
MORE THAN JUST AN INFORMATION TECHNOLOGY DEGREE
APU's Bachelor in Interactive Media and Immersive Technology (Honours) with a specialism in VR/AR degree is designed to provide you an edge with the latest technologies that are in line with the Industrial Revolution 4.0. |
ADMISSION REQUIREMENTS
GENERAL REQUIREMENTS | |
DIRECT ENTRY TO LEVEL 1 OF THE DEGREE: | |
STPM | • 2 Passes in STPM with minimum Grade C (GP 2.0) in any subject with a Pass in Mathematics at SPM. |
A-LEVEL | • 2 Passes in A-Level and with a Pass in Mathematics at SPM/O-Level/IGCSE or equivalent. |
UEC | • 5 Grade B Passes in UEC in any subjects including a Pass in Mathematics. |
FOUNDATION/ | • A pass in Matriculation or Foundation studies with minimum CGPA of 2.0 with a Pass in Mathematics at SPM/IGCSE/O-Level or its equivalent. |
DIRECT ENTRY TO LEVEL 2 OF THE DEGREE: | |
ICT RELATED DIPLOMAS | • Diploma with a minimum CGPA of 2.0 and a Pass in Mathematics at SPM/IGCSE/O-Level or its equivalent. |
Any qualification that APU accepts as equivalent to the above.
ENGLISH REQUIREMENTS | |
INTERNATIONAL STUDENTS | • IELTS : 5.5
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PROGRAMME OUTLINE
This programme is specifically designed to provide students with:
DEGREE LEVEL 1 |
Students will learn fundamental skills required by technical multimedia professionals, and the basic understanding of programming and system design. Some specialised modules will provide them basic knowledge of multimedia techniques such as 3D graphics, digital image and more. The modules will also help them develop personal and organisational skills, as well as nurture creativity and innovation. On the other hand, an exciting delivery approach of multimedia content in virtual reality and augmented reality is highlighted in the Introduction to VRAR.
COMMON MODULES | |
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SPECIALISED MODULES | |
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ELECTIVE MODULES (CHOOSE 2) | |
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DEGREE LEVEL 2 |
A broader range of skills will be learnt, in which students will gain a better understanding of wide range of multimedia applications through components, frameworks, guidelines and techniques in animation, audio and visual. We will further nurture their creativity and innovation as well as independent learning to prepare them for the workplace. Besides, the importance of copyright of digital content is mentioned in this level. Moreover, you dive into the context of virtual reality (VR) and augmented reality (AR) with principles and technology of VR and AR used theoretically and practically in the market and projects.
COMMON MODULES | |
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SPECIALISED MODULES | |
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ELECTIVE MODULES (CHOOSE 1) | |
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INTERNSHIP (16 weeks) |
Students will undertake an Internship/Industrial Training for a minimum period of 16 weeks to prepare them for a smooth transition from the classroom to the working environment.
DEGREE LEVEL 3 |
Students will make use of their previous studies and industrial experience to extend their familiarity in the field of multimedia technology and to refine their personal and professional development. Students will move further into media scripting technology and more advanced multimedia development and techniques. Furthermore, you are required to learn and analyse the perceptions and feedback of your users, for example, socio-economic factor, cultures and regional considerations in User Experience and HCI and Usability. In this year, you have an opportunity to develop the academic and practical aspects of your areas of study via student-project. Additionally, you will again equip yourself based on your area of studies such as the generation of virtual environment and superimpose of computer-generated images on a user’s view of the real world.
COMMON MODULES | |
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SPECIALISED MODULES | |
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ELECTIVE MODULES (CHOOSE 1) | |
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MQA COMPULSORY SUBJECTS* |
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(*All students are required to successfully complete these modules as stipulated by the Malaysian Qualification Agency.) Note: The specialism will appear only in the academic transcript. |
CAREER OPTIONS
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ASIA'S 1ST XR (META) STUDIO INFUSED WITH A BUILT-IN MIXED AND EXTENDED REALITY INFRASTRUCTURE
This programme by APU is designed to cater a vast spectrum of technologies: VR, AR, Mixed Reality (MR) and Extended Reality (XR). In 2020, APU established Malaysia’s first XR (Meta) Studio among universities, in collaboration with our industry partner, Ministry XR. The APU XR Studio is a first-of-its-kind facility that comprises technologies capable of developing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) applications. Developed in partnership with Ministry XR Malaysia, the studio is equipped with a Volumetric Video Capture Station, EDEX Station and Mixed Reality Smart Glasses in the form of Microsoft HoloLens, Oculus Quest and HTC Vive.
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The equipment and the functionalities of the XR (Meta) Studio uplifts APU as a pioneer, game changer and trailblazer in education, research and project development within the AI domain.
VR/AR ASSOCIATION (VRARA)
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The VR/AR Association (VRARA) is an international organization designed to foster collaboration between solution providers and end-users that accelerates growth, fosters research and education, helps develop industry best practices, connects member organizations and promotes the services of member companies/institutions. APU has been a member of VRARA since 2018 and was the host of the Malaysian Chapter (2018-2020). With the establishment of the XR Studio in 2020, APU has embarked on various industry-academia developments in the areas of immersive technology or extended reality (XR) technology where outcomes leading to artificial digital worlds that emulate the physical world have surfaced. With tools like the Microsoft Hololens 2, staff and student users can detach their senses of sound, sight, and space from the known world, and fully “immerse” themselves within simulated realities generated by computers within a spatial computing environment. VRARA has benefited APU as it allows for a gateway into VR/AR eco-system and community as part of the University Partner Program where there is an outreach to 4500 organizations plus 60000 professionals in the same discipline. APU is given access to global events, activities, research and instructor led trainings. The partnership with VRARA has now given APU the foundation to move on to newer frontiers of Metaverse.
COURSE FEES
Malaysian Students | International Students |
Year 1: RM 31,700 | Year 1: RM 32,000 (USD 8,000) |
* Fees stated here do not include Deposits and other Miscellaneous Fees. Please refer to Fee Guide for details.
MQA ACCREDITATION
(R2/0211/6/0044)(04/26)(MQA/FA0364) |
Multimedia & Games Development Degree Programmes |